![]() I do think the Essences system has made the Heart itself more interesting in its own right, rather than just an overpowered necklace that exists to justify our weird pseudo-talent system armor. It exacerbated what I didn’t like about Legendaries in Legion and the cool parts weren’t cool enough for me to really enjoy them. As a concept it was interesting enough, but as an actual gameplay element I found it wanting - it’s overly complicated, requires a lot of outside simming, and ultimately ends up with “best in slot” choices that meant any piece you had that didn’t have those options was sub-optimal. It’s fair to say that I’m on record as not having enjoyed Azerite Armor. In the end, your Battle for Azeroth experience is your own. I’m attempting to be as unbiased as possible but I am under no delusions - so please bear that in mind. There are things I like and things I don’t like, and I likely will enjoy some things you dislike and hate some of your favorite parts of the game. Now, I’m just one person with my own particular biases and interests. So it’s a pretty good time to look at the state of the expansion and contemplate where it is, what worked and what didn’t, and what shape Battle is in as of right now. With patch 8.2.5 on the PTR and likely to go live by October, that leaves at least one more major patch and perhaps a minor before the end of the expansion’s life cycle. Happy birthday, Battle for Azeroth!īattle for Azeroth turns one year old today, August 14. Update: This was originally published for our supporters on Patreon, but now it’s available for everyone to enjoy.
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